   #PHP Manual Ming functions for Flash SWFMovie SWFShape->drawCurve

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                               SWFShape->addFill

   (no version information, might be only in CVS)
   SWFShape->addFill -- Adds a solid fill to the shape.

Description

   void swfshape->addfill ( int red, int green, int blue [, int a])

   Warning

   This function is EXPERIMENTAL. The behaviour of this function, the
   name of this function, and anything else documented about this
   function may change without notice in a future release of PHP. Use
   this function at your own risk.
   void swfshape->addfill ( SWFbitmap bitmap [, int flags])

   Warning

   This function is EXPERIMENTAL. The behaviour of this function, the
   name of this function, and anything else documented about this
   function may change without notice in a future release of PHP. Use
   this function at your own risk.
   void swfshape->addfill ( SWFGradient gradient [, int flags])

   Warning

   This function is EXPERIMENTAL. The behaviour of this function, the
   name of this function, and anything else documented about this
   function may change without notice in a future release of PHP. Use
   this function at your own risk.

   swfshape->addfill() adds a solid fill to the shape's list of fill
   styles. swfshape->addfill() accepts three different types of
   arguments.

   red, green, blue is a color (RGB mode). Last parameter a is optional.

   The bitmap argument is an swfbitmap() object. The flags argument can
   be one of the following values : SWFFILL_CLIPPED_BITMAP or
   SWFFILL_TILED_BITMAP. Default is SWFFILL_TILED_BITMAP. I think.

   The gradient argument is an swfgradient() object. The flags argument
   can be one of the following values : SWFFILL_RADIAL_GRADIENT or
   SWFFILL_LINEAR_GRADIENT. Default is SWFFILL_LINEAR_GRADIENT. I'm sure
   about this one. Really.

   swfshape->addfill() returns an swffill() object for use with the
   swfshape->setleftfill() and swfshape->setrightfill() functions
   described below.

   See also swfshape->setleftfill() and swfshape->setrightfill().

   This simple example will draw a frame on a bitmap. Ah, here's another
   buglet in the flash player- it doesn't seem to care about the second
   shape's bitmap's transformation in a morph. According to spec, the
   bitmap should stretch along with the shape in this example..

   Example 1. swfshape->addfill() example
   <?php
     $p = new SWFMorph();
     $b = new SWFBitmap("alphafill.jpg");
     // use your own bitmap
     $width = $b->getWidth();
     $height = $b->getHeight();
     $s = $p->getShape1();
     $f = $s->addFill($b, SWFFILL_TILED_BITMAP);
     $f->moveTo(-$width/2, -$height/4);
     $f->scaleTo(1.0, 0.5);
     $s->setLeftFill($f);
     $s->movePenTo(-$width/2, -$height/4);
     $s->drawLine($width, 0);
     $s->drawLine(0, $height/2);
     $s->drawLine(-$width, 0);
     $s->drawLine(0, -$height/2);
     $s = $p->getShape2();
     $f = $s->addFill($b, SWFFILL_TILED_BITMAP);
     // these two have no effect!
     $f->moveTo(-$width/4, -$height/2);
     $f->scaleTo(0.5, 1.0);
     $s->setLeftFill($f);
     $s->movePenTo(-$width/4, -$height/2);
     $s->drawLine($width/2, 0);
     $s->drawLine(0, $height);
     $s->drawLine(-$width/2, 0);
     $s->drawLine(0, -$height);
     $m = new SWFMovie();
     $m->setDimension($width, $height);
     $i = $m->add($p);
     $i->moveTo($width/2, $height/2);
     for ($n=0; $n<1.001; $n+=0.03) {
       $i->setRatio($n);
       $m->nextFrame();
     }
     header('Content-type: application/x-shockwave-flash');
     $m->output();
   ?>
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